000 | 01326cam a22003377a 4500 | ||
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001 | 5218 | ||
003 | BD-DhEU | ||
005 | 20230306131855.0 | ||
008 | 050808s2014 caua 001 0 eng d | ||
010 | _a 2005280819 | ||
020 | _a9780596007126 | ||
020 | _a9789352132775 | ||
020 | _a0596007124 | ||
035 | _a(OCoLC)ocm56929619 | ||
040 |
_aVYR _cVYR _dJRZ _dBAKER _dDLC _dBD-DhEU |
||
041 | _aeng | ||
050 | 0 | 0 |
_aQA76.76.D47 _bH427 2004 |
082 | 0 | 4 |
_a005.133 _223 _bFRH 2014 |
100 | 1 | _aFreeman, Eric, | |
245 | 0 | 0 |
_aHead First design patterns : _cEric Freeman, Elisabeth Freeman . _ba brain-friendly guide / |
250 | _a2nd | ||
260 |
_aBeijing : _bO'Reilly, _c2014. |
||
300 |
_axxxvi, 654 p. : _bill. ; _c24 cm. |
||
500 | _aIncludes index. | ||
505 | 0 | _aWelcome to design patterns -- Keeping your objects in the know -- Decorating objects -- Baking with OO goodness -- One of a kind objects -- Encapsulating invocation -- Being adaptive -- Encapsulating algorithms -- Well-managed collections -- The state of things -- Controlling object access -- Patterns of patterns -- Patterns in the real world -- Appendix: leftover patterns. | |
590 | _aSyful | ||
650 | 0 |
_aComputer software _xDevelopment. |
|
650 | 0 | _aJava (Computer program language) | |
700 | 1 | _aRobson, Elisabeth. | |
942 |
_2ddc _cBK _03 |
||
999 |
_c5166 _d5166 |